Prismatica is a hand-written HLSL shader pack for Unity 6 covering gradient 

meshes, animated skyboxes, liquid fill effects, and full UI support — across 

both URP and HDRP.

This interactive demo lets you explore all 7 demo scenes directly in your 

browser. Use the Next button to cycle through scenes.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

WHAT YOU'RE SEEING

Scene 1 — Animated Sky Background

Linear gradient with 3-stop mid colour, day/sunset colour animation and 

horizon offset.

Scene 2 — 3D Object Showcase

All four gradient types on rotating 3D objects + animated liquid fill capsule.

Scene 3 — 2D Liquid Sprites

Staggered liquid fill animations on 2D sprites.

Scene 4 — Monument Valley Layers

5 layered gradient quads with staggered depths and flow offsets.

Scene 5 — Distortion Comparison

Distortion=0 vs Distortion=0.55 side by side.

Scene 6 — UI Showcase

Cooldown ring, animated slider, liquid UI image, and metallic highlight button.

Scene 7 — Gradient Sky

Full gradient skybox with procedural sun disc and slow rotation.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

FEATURES

✦ 4 gradient types — Linear, Radial, Angular, Diamond

✦ Animated liquid fill — wave surface, glass shell, rim glow, specular highlight

✦ Gradient skybox with procedural sun disc

✦ UI shaders — sweep arc, shape masking, metallic streak

✦ Zero texture dependencies — fully procedural

✦ URP + HDRP — Unity 6

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

AVAILABLE ON THE UNITY ASSET STORE

https://assetstore.unity.com/packages/slug/367224

FULL DOCUMENTATION

https://prismatica-docs.netlify.app

Leave a comment

Log in with itch.io to leave a comment.